Complete Video Games Music TUTORiAL

Complete Video Games Music TUTORiAL

Complete Video Games Music TUTORiAL

P2P | 05 April 2021 | 7.30 GB

.: Composition And Music Theory Secrets :.

Language: English + Subs | Duration: 12h 25m

This course does not contain FMOD, WWise, or any other middleware. Game composers do not need to know how to use these softwares. The sound designers or developers of the game will integrate your music for you. The only reason a composer would ever need to know how to use these softwares (and why you see so many articles telling you to “LEARN FMOD”) is because you need to understand the logic and principles behind how game audio actually works. You just need to understand how music is implemented into a game, not actually implement it yourself. Developers just want to make sure you know how, and what they mean when they ask you to compose ‘adaptive music for trigger zones’, or ‘music tags for each loop’. This course will give you all of that knowledge, without the need to learn any additional softwares!

What you’ll learn:
– Psychological music theory secrets to manipulate players into feeling specific emotions
– The game composer’s job, mindset, and approach to composing for games
– How the orchestra works, and how to set up a virtual orchestra in your DAW
– Compositional guidelines for writing melodies, basslines, harmonies, chords, and rhythms
– How to score for emotion, setting, and mood/atmosphere
– Game-specific compositions like stingers, main titles, pause menus, multiplayer menus, character music, etc.
– How to ensure your music is immersive and doesn’t become distracting at any point
– How adaptive music works, and which audio-integration techniques game developers may ask you to compose for
– How to compose for various genres of video game, including Linear, Non-Linear, and Interactive
– Essential techniques to mix and master orchestral music, and get your music sounding balanced, wide, and professional
– Exporting the files, and what audio format game developers are looking for

– Know how to use a DAW (FL Studio, Ableton, Logic, etc.)
– Understand basic music theory (note names, chords, major/minor, etc)
– An ability to create music from scratch (EDM, pop, film scores, traditional music, etc.)
– A desire to compose amazing music for games

Complete Video Games Music TUTORiAL


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